

The currently active preset is displayed as a red title on the background of the coal. The “Standard” section is located in the area under the “Early / Late” commands.

This selects one of the four reverb algorithms, each with its own sound. The reverb mode selector is located in the area below the sliders. These settings are generally “more optimized” than larger red sheets, which is why the user can choose from different views if necessary. The controls for controlling the early / late reverb parameters are located under the early / late buttons. Red means that the specified section is being edited, gray means that this is not the case. If you're interested, please check out my stuff on bandcamp, spotify, apple music, amazon, google and the like - my music project name is Blindcrake.Valhalla Crack Use the buttons at the bottom right of the title to edit the Early Reverb or Late Reverb section. It doesn't stop me creatively, but it would pose some challenges to use Paulstretch or Michael Norris Dronemaker live. But due to the FFT size setting, the audio is always delayed a few seconds. I use the AU all the time in Logic to create dreamy, stretchy pads of ambience.

I also use Michael Norris Dronemaker which is similar to Paulstretch. Just a suggestion - maybe try something like an e-bow into a big *ss Strymon or Meris reverb stompbox + looping/freezing.Īlso check out Xenakios' Hourglass, it may do some things you like! I like you're thinking, but I don't know if real-time is perfectly achievable.

So I'm guessing - don't hold me to this as I'm not an expert - I think based on the resolution/FFT size setting, your audio is going to be delayed by at least that much (plus round trip latency, blah blah blah). the files loses it's rhythmic content, but also becomes pad-like (perfect to feed into Shimmer!). Setting the resolution higher, in effect, really smears the transients. in the original it was called resolution, and now it's called FFT size (iirc). I think the issue with 'real-time' is a function of how PS actually works. I own Falcon and have used it extensively for stretching quite a bit. It's been awhile since I've used Ircam or UVI Falcon, but I don't believe either stretch in real-time either. Honestly, neither the original nor the new Paulstretch (by Xenakios) is 'real-time'. Thanks!Funnily enough, most of my stuff is based around Paulstretch (or similar) and Valhalla Shimmer (Also, I've never used Paulstretch, but it seems it could be used in real time(?))
